News

Alpha Protocol Featured on Cover of Game Informer:
March 25th, 2008 - Game Informer calls Alpha Protocol a "modern-day espionage thriller that will change the way you think about role-playing games." Jason is composing a tense orchestral score with world percussion and electronica for this exciting new game.


Dead Space Website Launched:
February 4th, 2008 - Electronic Arts has launched the official site for Dead Space. See through the eyes of Isaac Clarke and view the world premiere of the teaser trailer online with a preview of Jason's spine-tingling score. Visit the Official Site.


The Academy of Television Arts & Sciences Foundation:
January 28th, 2008 - Jason created music and sound design for the National Autism Association's Emmy award-winning commercial. Produced in association with DV3 Productions, the spot features moody graphics and atmospheric music and sound design.


The 6th Annual Game Audio Network Guild Awards:
January 15th, 2008 - Jason had received four nominations this year: "Best Instrumental Theme" for Blazing Angels 2: Secret Missions, "Soundtrack of the Year" for Dead Head Fred, and "Best Handheld Audio" for Dead Head Fred and Transformers. The Award Ceremony takes place at the Game Developer’s Conference on Thursday, February 21st.


Game Developer’s Conference 2008:
December 19th, 2007 - Jason will be discussing his music for Blacksite: Area 51 in "Realize Your Vision: Essential Music Production Techniques." The conference takes place February 18-22 in San Francisco.


Dead Space:
December 4th, 2007 - Jason is providing a true ground-breaking horror score for what promises to be one of the scariest games of all time. Electronic Arts is making its first foray into the sci-fi survival horror genre with Dead Space. The game has secretly been in development for a year and a half with a small team of 15-18 programmers, all hard at work trying to distill the essence of what truly makes terror.


Film Music Magazine Interview:
November 20th, 2007 - "One of the hottest areas in our industry is original music for video games. We present a look at the art, craft and business of video games as seen through the eyes of the industry’s most popular and in-demand composers." Jason has been profiled in Film Music Magazine, the world's leading trade magazine for the film, television and multimedia music business. In the article "The World of Game Composing" he discusses his current titles, how he interacts with clients, and what it’s like to compose for AAA titles.


Silent Hunter 4: Wolves of the Pacific Special Edition Soundtrack Reviewed:
September 22nd, 2007 - Music 4 Games has reviewed the original soundtrack for Silent Hunter 4: Wolves of the Pacific. “An orchestral display of beautiful, haunting tension with nobility. I couldn’t imagine wanting to hear anything else while playing. Truly, the score makes me want to see and play more. It’s called balance, appropriateness, technical proficiency, and artistic direction. It’s called a damn good score.” Read the full review.